
PC players criticize Electronic Arts for old-generation version of FIFA 22
Translated with AI from the Russian original.
Electronic Arts has come under criticism for its decision to align the PC version of FIFA 22 with the PS4 and Xbox One console versions. It will not receive an important update.
The controversial approach was confirmed with the release of the teaser and the October 1 launch date. The most significant innovation in FIFA 22 will be “HyperMotion” gameplay, which provides improved whole-team behavior based on artificial intelligence and machine learning.
“Xsens technology allows the motion capture of twenty-two professional footballers playing at full intensity. This unprecedented volume of motion data supports the behavior of both individual players and entire teams.”
“A machine learning algorithm analyzes more than 8.7 million frames of match capture footage and then writes new animations in real time.”
Sounds interesting, but the feature will only be available on PlayStation 5, Xbox Series X|S, and Stadia.
“This is a huge disappointment,” comments “Desmund977” on Reddit, echoing the general sentiment of the community. “Sure, it’s probably just a marketing gimmick, but leaving PC on par with the previous generation is unfair.”
Executive producer Aaron McHardy explained that the company analyzed the hardware setups of PC players and is offering the old version of FIFA so that anyone can play it.
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