4.5 thousand textures added to the GTA San Andreas remaster, showing how the game transformed compared to the “original”

A lot of questions arose regarding the official graphics of the games featured in the Grand Theft Auto The Trilogy collection. Enthusiasts keep trying to fix the situation. The result was compared to the Definitive Edition

The Grand Theft Auto: The Trilogy — The Definitive Edition collection was released in November, and since then the modding community has been trying to fix the updated games of the GTA series.

The RoSA mod was released for the GTA San Andreas remaster. It replaces textures with higher-quality and more authentic ones (the “official textures” provided by the developers are sometimes very different from the original ones).

RoSA Project started back in 2012. The current beta version of RoSA for GTA:SA Definitive Edition contains a total of 4,447 textures covering interiors, exteriors, cutscenes, and various objects, such as advertising banners.

More screenshots are available at the link.