Will “Allods Online” switch to a more modern engine? Development lead outlines plans for the game’s future

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Translated with AI from the Russian original.

“Allods Online” is steadily evolving. The developers have plans not only for new content and the in-game store, but also for the engine

The development lead of “Allods Online”, Anton Turishchev, in an interview with “Goha”, discussed plans for the game engine. Minor changes are ahead.

According to Turishchev, the development team is currently working to ensure “support for DirectX 11 and its shader system by the renderer and client”.

In addition, work is underway on “switching to x64 processor architecture”. As stated, the work is being carried out “actively”.

Anton Turishchev did not specify any concrete timeframe for “Allods Online” transitioning to a more modern engine.

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