When developing games, it is not always possible to do everything you want. Sometimes developers have to adapt and use available materials, trying to achieve the desired result.
In the case of Dragon Age Origins, this resulted in female models having a “masculine side”.
Dragon Age Origins writer David Gaider shared:
“All female models in DAO used the male animation rig. I thought it looked particularly weird on Morrigan, whose unique model had a very slender frame and had been altered (especially in the shoulders) to fit. I cannot unsee that alteration.
Does Morrigan still look great in DAO? Sure. Could there have been more body types in DA for both genders, including even broader shoulders? That would be cool, but modelers and animators were constrained by the rig variety available…”.
