
Cyberpunk 2077 gets new ray tracing accelerated, doubling FPS: elegant optimization for CD Projekt RED's game
Translated with AI from the Russian original.
The new ray tracing in Cyberpunk 2077 can push even the powerful modern GeForce RTX 4090 to its limits. As it turns out, optimizing it is very easy
With Update 1.62 for Cyberpunk 2077, new ray tracing was introduced. Ray Tracing Overdrive Mode can heavily stress even the GeForce RTX 4090 if DLSS is not used.
As it turns out, the new ray tracing can be optimized quite easily, in some cases doubling the FPS. All it takes is slightly sacrificing the number of ray bounces and adjusting the render distance.
Modder Erok released Raytracing Overdrive Optimizations. It reduces the number of ray bounces from two to one and slightly decreases the calculation distance (1600 instead of 2000). This provides an FPS boost of 1.25 – 2x.
From 15 to 24 FPS. There will still be slight graphical changes, however.
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