Head of the brand promised that Diablo 4 will not have a “pay-to-win” system and teased something cool for fans

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Translated with AI from the Russian original.

Diablo brand manager Rod Fergusson shared information about Diablo IV on Twitter. Fans of the Sanctuary universe are in for a pleasant surprise.

“Don’t tell marketing, but I just watched a great video. If you like lore, you will love what we are showing tomorrow [May 17 – Ed.].”

The producer clearly hints that the latest footage will contain new information about the Sanctuary universe. 

One player drew the developer’s attention to what they considered an excessively low drop rate for legendary items from treasure goblins. The developer reassured the player, confirming that the rate would be changed:

“Yes, we know about this and have already implemented a fix in the pre-release build.”

Another user asked Fergusson to comment honestly on microtransactions. The Blizzard Entertainment representative replied briefly:

“Diablo 4 will not be a pay-to-win game.”

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