Update 2.01 for Cyberpunk 2077 Phantom Liberty has been released on PC, PS5, and Xbox Series X|S. It covers the base game and the expansion, focusing on bug fixes and performance improvements, especially in Dogtown.
Below are some of the changes in Cyberpunk 2077 Phantom Liberty 2.01; the full list can be found at the link.
- Made changes to the Ukrainian localization. In particular, fixed strings where the translation lost its original meaning.
Phantom Liberty changes:
- Fixed an issue where some phone calls required to advance the main story arrived later than intended.
- Fixed various issues related to animations, lighting, scene design, visual effects, etc.
- Improved overall game performance on all platforms, especially when exploring Dogtown.
Quests and open world:
- Automatic Love — The distortion effect caused by selecting a specific dialogue option when talking to Johnny before completing the quest will no longer persist on screen.
- Ghost Town — Fixed an issue where the quest could get stuck on the “Defeat Nash and his people” objective if the game was saved during combat prior to Update 2.0.
- Gig: Breaking News
— Fixed an issue where Ted Fox’s car wouldn’t spawn.
— Fixed an issue where the gig might not appear in the journal when approaching the quest location.
- Gig: Going-Away Party — Fixed an issue where it wasn’t possible to get into the car with Flavio because it spawned underground.
- Gig: The Lord Giveth and the Lord Taketh Away — Fixed an issue where the Militech SUV spawned underground.
- Playing for Time — Fixed an issue where the healing and radio icons disappeared from the screen after the ride with Takemura.
- Space Oddity — Fixed an issue where it was not possible to trigger this quest if the player approached the location prior to Update 2.0.
- The Prophet’s Song — Fixed an issue where the police stopped reacting to V’s crimes after completing this quest.
- The Ripperdoc — Fixed an issue where Jackie would return to the noodle stand and refuse to drive to the ripperdoc if the player switched to the driver’s seat from the passenger seat.
- Fixed an issue where reported crime scanner hustles could remain uncompleted even after looting the required containers.
- Fixed an issue where some Iconic weapons would not appear on the stash wall in V’s apartment.
- Lowered the attribute check required to access the area where the Thermal Katana is stored.
Gameplay:
- Added the ability to properly cycle to Arm cyberware in the weapon wheel.
- Fixed an issue that allowed the player to become invulnerable.
- A damaged police car without wheels will no longer patrol the streets of Night City.
- Fixed an issue where some obsolete weapon mods in inventory and stash were not properly replaced with new ones.
- Fixed an issue where weapons obtained before Update 2.0 could have an excessively high tier compared to the player’s level.
- Removed obsolete crafting specs.
- Disassembling the Budget Arms Slaught-O-Matic now grants 1 crafting component.
PC-specific changes:
- Fixed an issue where the UI could show a controller layout when using a keyboard and mouse.
- Players who encountered a bug that prevented them from earning Phantom Liberty achievements on PC prior to the launch-day fix will receive them after loading a save from that playthrough.
- Improved image quality of DLSS Ray Reconstruction in the “Ultra Performance” mode.
Console-specific changes:
- Addressed the issue of corrupted save files on PlayStation by increasing the maximum save file size limit. Note: this will not repair files that were already corrupted before installing Patch 2.01.
- Fixed an issue where launching the game without an internet connection would bring up a prompt asking the player to log into GOG “My Rewards” again.
