
Diablo 4 to receive patch 1.2.1. Blizzard will remove mysterious doors, simplify Whispers, and add a training dummy
Translated with AI from the Russian original.
The launch of Diablo 4's second season didn't go smoothly. Blizzard continues fixing various bugs and improving the user experience
Diablo 4 will receive patch 1.2.1 on all platforms on October 31. Blizzard traditionally announces changes in advance.
Some changes of patch 1.2.1 for Diablo 4.
Paragon Board: A “Reset All” button has been added to the Paragon Board.
Training Dummy: Players can test their skills against a new stationary and invulnerable opponent — the training dummy. The dummy is located in a cellar, the entrance to which can be found in Kyovashad. The training room contains a stash and a training dummy. Players can select one dummy or a small group, as well as configure each dummy's difficulty: “normal monster”, “elite monster”, or “boss”.
Season of Blood:
- Blood Wells now drop more Potent Blood vials, slightly increasing the total amount of Potent Blood dropped.
— Previous: 1 vial of 45–60 Potent Blood.
— New: 8 vials of 5–9 Potent Blood each.
- Added additional information to Vampiric Power tooltips to clarify what their next Rank will increase.
- Added additional information to the Vampiric Powers upgrade screen that states the number of Pacts required and the power’s activation cost.
Miscellaneous: The search area has been reduced for all Whispers that require the player to find and kill a specific monster.
Dungeons and Events:
- Fixed an issue where progression in the Halls of the Damned could be reset if the player left the area during the “Travel to the Sepulcher” step.
- Fixed an issue where doors in the Whispering Pines could appear in places not intended for them.
- Fixed an issue where players did not consistently receive Grim Favors for completing the “Waves of Darkness” event.
Quests:
- Fixed an issue where the quest “The Blind Eye” could not be progressed if the obstacle was destroyed from a distance during the “Find a way out” step.
- Fixed an issue where scorpions would not spawn during the quest “The Final Straw” if the quest was abandoned and restarted.
- Fixed an issue where certain NPCs in Jirandai would disappear if Helltide was active in the area, preventing the completion of related quests.
- Fixed an issue where Theya could continuously respawn and would not drop the quest item for “Sight to Madness”, preventing the completion of the quest.
- Fixed an issue where Druid players could not progress their Class Quest if they attempted the “Investigate Fainne” step while other players were killing monsters in the same area.
The full patch notes for Diablo 4 patch 1.2.1 can be found at this link.
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