Recently, The Machine Age was released for Stellaris. This expansion became the “core” of the DLC season pass for Season 8 of the long-running sci-fi grand strategy game.
According to SteamDB data, The Machine Age managed to become one of the best Stellaris expansions in recent years — in terms of rating, it surpasses the vast majority of “full-fledged” DLCs for the game.
The Machine Age expansion includes:
- Individualistic Non-Gestalt Machine Empires
- Gestalt Machine Intelligence Empires (also unlocked with the Synthetic Dawn Story Pack)
- Three new Origins
Cybernetic Creed
Synthetic Fertility
Arc Welders
- Civics
Guided Sapience
Natural Design
Obsessional Directive
Protocol Droids
Tactical Cogitators
Augmentation Bazaars (requires MegaCorp)
- Two mid-game structures
Arc Furnace
Dyson Swarms
- Three new Machine Ascension paths
Modularity
Nanotech
Virtuality
- Cybernetic and Synthetic Ascension (also unlocked with Utopia)
- Exploration of the effects of the cyberization and synthesization of society, along with more advanced forms of government for those who manage to complete these processes.
- New species traits for cyborgs, machines, and robots.
- Cyborg portraits that change as cyberization progresses.
- Synthetic portraits with organic and synthetic variants that change as synthesization progresses, available to both organics and machines.
- Two new shipsets, diplomatic room backgrounds, and city sets.
- Seven new music tracks inspired by synthetic and cybernetic themes.
- New “Become the Crisis” path.
- New end-game Crisis.
Trailer: https://youtu.be/jo9jpoHMO7A
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Cover image credit: Paradox Development Studio, Paradox Interactive. Image source: store.steampowered.com
