
Baldur's Gate 3 gets real-time combat thanks to a modder who decided to boost the dynamics
Translated with AI from the Russian original.
Modders continue conducting various creative experiments with Baldur's Gate 3. They tried altering the combat system's core mechanics.
Various custom modifications continue to be released for Baldur's Gate 3. Recently, a developer known as tinybike unveiled the “Brawl” project, designed to change how the combat system works.
The enthusiast is testing real-time combat for Baldur's Gate 3 instead of the turn-based mode originally intended by the developers.
He published a short gameplay demonstration clip of this mode online — at times, combat becomes very “flashy” due to flashes of light, but overall the concept works and many viewers are impressed by what they saw. Now all that is left is to figure out a “pause button” to achieve the familiar real-time with pause mode.
tinybike warned that the Brawl project is in its early stages and is currently a “super-basic implementation.” The developer does not yet know if he will find a way to successfully implement a pause — at least there is a desire to do so, but there is still a lot of work ahead.
Presentation: https://youtu.be/nEBW4qIW28c
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Cover image author: Larian Studios. Image source: steamcommunity.com
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