
Alan Wake 2 will be the first game to receive RTX Mega Geometry support
Translated with AI from the Russian original.
Following its release, Alan Wake 2 continues to become an increasingly technologically advanced game. Remedy has prepared yet another innovation for the game.
Alan Wake 2 has recently made headlines once again. The developers are preparing to introduce a new technology to the game.
It is about NVIDIA RTX Mega Geometry — Alan Wake 2 is set to become the first game to support this technology. It accelerates BVH builds, allowing up to 100 times more triangles to be ray-traced than currently possible.
This should lead to reduced CPU overhead, improved performance, and higher image quality in ray-traced scenes. A reduction in VRAM usage has also been claimed.
Additionally, Alan Wake 2 will receive an “Ultra Quality Mode” for ray tracing: adding fully ray traced refractions and fully ray traced transparent reflections (“fully ray traced reflections”). It will also improve the quality of fully ray traced indirect lighting.
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Cover art author: Remedy Entertainment, Epic Games Publishing. Image source: twitter.com
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