
A lighthouse keeper in a Lovecraftian world. Demo released for Static Dread, inspired by Papers, Please
Translated with AI from the Russian original.
Studio solarsuit.games announced the release of a demo version of Static Dread: 15 Nights at the Old Lighthouse, a game about a lighthouse keeper guiding ships safely to port.
Following a global catastrophe, the authorities brought an old lighthouse back into service, hoping it would help maintain navigation amid the mounting chaos. A lone keeper set out for the abandoned island to tend the light. The fate of passing vessels and the nearby town depends on him. On the mainland, his wife and daughter await his return.
With each passing night, the duties grow more perilous. Sailors report encounters with inexplicable creatures. Ships return from distant waters empty, their crews vanished without a trace. In the fishing village, locals whisper prayers to sea gods and conduct rituals to raise the dead.
The game is inspired by Lucas Pope’s puzzle game Papers, Please. The release date has not yet been announced.
Trailer: https://youtu.be/QyZs1moTf4Y
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Cover art: solarsuit.games. Cover source: YouTube
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