Former head of PlayStation revealed why remakes and remasters are actually made

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Translated with AI from the Russian original.

Shuhei Yoshida explained why major publishers are increasingly making remakes and remasters. According to him, this is not just playing on nostalgia, but part of a pragmatic strategy.

The gaming industry is increasingly rereleasing old hits. Spider-Man Remastered, Demon’s Souls, The Last of Us, and now Gears of War Reloaded — the list of projects continues to grow. 

Against the backdrop of the high cost of developing new games, publishers are increasingly choosing a safe path — updating proven projects. In an interview with PlayStation Insider, Yoshida emphasized that such releases are cheaper, pay off faster, and provide a stable income that helps fund ambitious new titles.

“It is a decision that helps fund the creation of new games.”

He also noted that work on remakes and ports is often outsourced to third-party studios, such as Nixxes. This gives the core teams the time and resources to focus on major projects.

Thus, rereleases have become not just a temporary trend, but an essential component of the business model. They make it possible to maintain a balance between commerce and creativity.

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Cover art author: Naughty Dog. Cover art source: Steam

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