
League of Legends is tracking cases of “blatant trolling.” Riot Games improves system for tackling toxic players
Translated with AI from the Russian original.
Far from everyone in League of Legends behaves properly. The developers have decided to bring order to the game.
Riot Games is testing an improved disruptive behavior (griefing) detection system in League of Legends.
Lead Gameplay Designer Phroxzon responded to feedback from LoL fans regarding the system’s performance:
“I’ve seen a lot of sentiment about negative behavior lately and I’d note a few things:
1. We are extremely confident in our accuracy with existing detections; please feel free to send any examples where you feel someone was unjustly punished — happy to review (Game ID's and servers help!).
2. Some of the behavior you're still seeing was expected; we prioritized an extremely high accuracy bar (98%+), which meant being more conservative on detection early on as we got our feet under us.
We're actively testing other types of behavior detections now, including some where it may feel to you like people are blatantly trolling. These tests help us estimate the false positive rate without taking action. Please bear with us — this is high priority work and we'll share our progress over the next few months.
3. Now that we have a solid foundation (system running at good scale + player support loop in place + technical profiling complete), we're eager to start ramping up. We'll share more details in the next update with numbers!”.
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Cover art author: Riot Games. Image source: wiki.leagueoflegends.com
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