The Witcher 4 developers are inspired by Baldur's Gate 3 and Kingdom Come Deliverance 2

In today's industry, the creators of The Witcher 4 can find examples of good games.

Recently, one of CD Projekt RED's directors, Adam Badowski, spoke with PC Gamer. The executive noted that the company is considering certain aspects of Kingdom Come Deliverance 2, moving in a similar direction regarding systemic gameplay:

“The simulation in Kingdom Come, it's great. There are so many options, you can change the world, it's super great. And we would like to keep that, we would like to follow this trend. So these are our next steps, and they are similar to what we had in The Witcher 3, because there is an open world and storytelling, freedom of choice. But at the same time, we would like to create very vibrant, very well-motivated characters. So from time to time, these contradict each other. It's a big design challenge.”

The acclaimed Baldur's Gate 3 also managed to impress CDPR leadership, but taking inspiration from such a project is harder since the company makes a different type of game:

“In Larian's case, it's a turn-based game, so it's a different type of game, and the way of interacting with characters is completely different. We like to fully flesh out characters, to understand the past and future of their motivations. That's why it takes so much time. BG3 also has great characters, but since Larian puts a heavy emphasis on freedom of choice, they have to use different techniques compared to us.”

CDPR Joint CEO Michal Nowakowski noted that The Witcher franchise will still differ from Baldur's Gate 3:

“I think our niche is a big open world.” However, Baldur's Gate 3 turned out to be inspiring in many ways, and there is no shame in admitting it. I think everyone releasing games these days looks back at what was done before and sees what worked and what was great, and how and whether they can fit it into what they are doing.”

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Cover author: CD Projekt RED. Image source: gamespot.com