
Former head of Sony named the main secret behind Stellar Blade's popularity
Translated with AI from the Russian original.
Former president of Sony Interactive Entertainment Worldwide Studios Shuhei Yoshida named the combat system as the key factor behind Stellar Blade's success on PlayStation 5.
In an interview, he shared that he first played a prototype of the game in 2019, back when it was called Project Eve. Even then, the combat was so engaging that Yoshida offered Shift Up a publishing deal, making it a timed PS5 exclusive.
According to him, while Stellar Blade’s character design, graphics, and technical execution are top-notch, it is the challenging yet rewarding nature of the combat that sets the game apart. This mechanic is new for Shift Up, combining dynamic attacks with precise dodges and counterattacks.
The game’s combat style has noticeably improved since Yoshida first experienced it — the developers actively listen to player feedback. Game director Hyung-Tae Kim even called Yoshida the “mother of Stellar Blade,” highlighting his role in launching the project onto the global market.
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Cover art author: Shift Up. Cover art source: Automaton Media
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