Is RKN not to blame for Russians having problems with online games? Roskomnadzor commented on rumors of Cloudflare blocking

Recently, gamers from Russia have begun facing issues with the availability of servers for various games. Some link this to RKN actions.

Recently, the Russian RTS Broken Arrow was released, and some gamers from the Russian Federation found themselves unable to connect to global servers — the developers offered an alternative regional one.

This is far from the only project whose multiplayer component has recently stopped working for some gamers from Russia: problems are observed in both new releases and older games.

Gamers began linking this to certain blocks by Roskomnadzor, such as Cloudflare.

A source of “Kommersant” at one of the federal telecom operators confirmed a drop in traffic volumes (judging by public data from Cloudflare Radar, since June 10, Russian Cloudflare traffic has decreased by about 30% on average).

However, Roskomnadzor told “Kommersant” that information about such a decrease in traffic volumes “does not correspond to reality,” but acknowledged that “problems with individual foreign hosting providers could have arisen due to technical problems on their side.”

They also noted that “In order to ensure the stable operation of services, it is recommended to host information resources on the infrastructure of domestic hosting providers.”

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Cover author: Ubisoft Entertainment SA. Image source: steamcommunity.com