In addition, the protagonist's voice acting leaves much to be desired, and with the release of the sequel, the situation has only worsened.
The main advantage of single-player games over multiplayer ones is their plot and well-crafted stories. Titles like Cyberpunk 2077, The Witcher 3, and The Last of Us showcase lifelike characters. However, this is not always achievable, and according to fans, a prime example is the Horizon series, where the main heroine Aloy has become the most boring in gaming history.
Players note that Aloy is a one-dimensional character who has hardly changed across two releases. Most place the blame on the writers, who made her feel like an alien being devoid of personality — an issue shared by other characters in the game as well.
Despite Aloy's tragic past, players feel no connection to her, and her flaws are too evident to ignore — she comes across as overly perfect and therefore emotionally detached. Her emotions feel forced, and her facial expressions appear frozen. The voice acting only underscores this coldness, especially in contrast to the high-quality movement animations.
In the sequel, Aloy only degraded: “relaxed” and “tough” versions appeared, while changes to her face model made the character less appealing, alienating players even further.
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Cover image credit: Guerrilla Games. Cover image source: Tech4gamers
