Love and Deepspace взорвала gamescom 2025. Симулятор свиданий с доходом $826 млн в год

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25 Aug 12:52

The organizers emphasized that the queue to the Infold studio project's booth was the longest at the entire gamescom and the "largest in the history of the event." Visitors had to wait about two hours to try out the game.

Love and Deepspace is a dating simulator (otome genre) primarily aimed at women. Players can develop romantic storylines with several characters, and a simple combat system is built on top of the story. The monetization model is based on the gacha mechanic.

The project became the first in its genre to break into the mainstream. According to April 2025 data, the game brought its creators $826 million in annual revenue, and interest continues to grow. It seems that the victory at gamescom will further expand the audience.

According to Sensor Tower statistics, Love and Deepspace is played by more than 50 million people monthly. This success may prompt major publishers to create similar projects, but with much larger budgets.