An opportunity to explore the updated locations has emerged.
Developer Greg Coulthard recently showcased how he ported The Elder Scrolls 3 Morrowind to the modern Unreal Engine 5.6.
Decided to "try" porting Morrowind to UE 5.6, using my ESM parser developed in C++.
This is not a full port of the game to another engine. You can simply walk around this updated world. He distributes the demo version through his Discord*-channel.
- *(violates the requirements of the legislation of the Russian Federation)