He confessed:
Bloodborne is the most vivid embodiment of my style in games that you can encounter.
Miyazaki noted that the project focuses on most of his personal ideas - from history and the world to mechanics. The production also became the "greatest challenge for the studio," which makes the success especially valuable.
These words explain why the sequel or remake was not entrusted to another developer, such as Bluepoint Games. Miyazaki is too busy with new projects to oversee the project, but too attached to Bloodborne to leave the brand without his control.
For fans, this is bittersweet news: Bloodborne remains a masterpiece close to the creator's heart, and new projects like The Duskbloods on Switch 2 only partially inherit the aesthetics of the original.