Fallout: London Creator Urged Bethesda to Abandon Outdated Creation Engine - He Worries About the Fate of Fallout 5

NewsSource: Team Folon

Translated with AI from the Russian original.

The developer believes that it is time to rework the Creation Engine.

The lead developer of the global mod Fallout: London for Fallout 4 spoke with Esports.net. Dean Carter was asked if there were any mechanics or tools from his project that he would like to see from Bethesda in a potential Fallout 5.

Before answering the question, the creator shared his concerns:

I really worry that they will continue to use the Creation Engine. Don't get me wrong, it has many advantages. I'm not one to sit and lie that it's a "terrible engine." Yes, it could be better, but it's not a "bad engine," although its age has already begun to show. It needs some rework.

When the interviewer decided to clarify what Carter thought a change of engine would bring, he highlighted the problem with loading screens and optimization:

We didn't want loading screens [in our project]. It would really ruin the atmosphere, and we paid the price for it because the engine wasn't suitable for what we wanted to achieve. If [Bethesda] updates it, then here's what they need to do: get rid of loading screens and ensure better optimization 

Never miss our newsAdd this site to your preferred sources to see us more oftenAdd on Google

Now on the front page