In a new video, the authors showed the results of their work on their own engine. The team, which previously participated in the creation of the first parts of The Elder Scrolls series, is betting on loading speed and overall performance.
Like Daggerfall, the game will offer a large sandbox world. The developers emphasize the high efficiency of rendering and calculating the behavior of thousands of NPCs in a dynamically reacting world.
The release will have to wait several years. The studio is now focused on creating its own engine after abandoning UE5.