The studio talked about the key events of the year: in April, the conceptual phase of Cyberpunk 2 was completed, in June, the technological demo The Witcher 4 was shown, and in the same month, Cyberpunk 2077: Ultimate Edition was released on Nintendo Switch 2. In July, CD Projekt announced Cyberpunk: Edgerunners 2 in collaboration with TRIGGER studio for Netflix, as well as a version of Cyberpunk 2077 on Mac with Apple Silicon. In December, Michal Kicinski bought 100% of GOG shares.
Based on sales results, the studio has crossed significant milestones: more than 60 million copies of The Witcher 3: Wild Hunt, over 35 million copies of Cyberpunk 2077, and more than 10 million copies of the Cyberpunk 2077: Phantom Liberty DLC.
Work on The Witcher 4 is in full swing, Cyberpunk 2 is being developed in an American studio with the support of the Poles, and the new brand Hadar is being created from scratch and will become the first such franchise of CD Projekt RED.
Ahead is a year with many premieres and ambitious projects for PS5, PC, Xbox Series X|S and future platforms.