"We are proud of Assassin's Creed Shadows": what Ubisoft went through for the game's release

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06:53

His words are confirmed by colleagues from the DICE studio: the process of releasing games has become one of the biggest challenges in the technology industry.

The scale of the work done is amazing: the final credits of Assassin's Creed Shadows last a record two hours, listing thousands of specialists from all over the world. Dansereau noted that in such a complex mechanism as a modern blockbuster, coordinating so many people is a feat, and the ultimate success is the result of colossal collective efforts.

The road to release was not without obstacles. The developers faced a wave of criticism and racist comments towards Yasuke, a black samurai and one of the main characters. The Ubisoft leadership also put pressure on the team: after the technical problems with Star Wars Outlaws, the premiere of Shadows was specifically postponed. Time was spent fixing bugs to avoid disappointing fans and ensure decent quality on all platforms.