GTA VI has been in development for many years, and everything indicates that Rockstar Games wants to raise the bar for the entire industry once again. The studio is preparing a number of large-scale systems that will provide a revolutionary experience — not only in terms of the size of the world, but also its interactivity.
The developers will not be limited to spectacular elements. We are talking about mechanics that work "in the background" but strongly influence immersion. One such system could be glass destruction, which in GTA VI will be taken to a whole new level.
According to information from the profile of one of the Rockstar Games employees, the game may use a procedural glass breaking system. In practice, this means that instead of ready-made animations, as in GTA V, cracks and fragments will be generated in real time. Each hit will look unique, and the result will depend on the force, angle, and location of the impact.
If the data is confirmed, this will be another example of Rockstar's approach to the little things that create an authentic world.