One analyst refers to statistics with a clear conclusion. Sales show that the remake of the 1997 hit relies almost entirely on nostalgia.
Square Enix has long been trying to reach a teenage audience. The updated combat system and modern graphics were supposed to be a bridge between veterans of the series and the new generation.
But the market turned out to be tough. The weak interest of young players leads to an aging fan base, which threatens the company's income in the future.
The developers face a difficult task. The finale of the trilogy about Cloud should not only retain long-time fans, but also attract young people, otherwise the brand risks repeating the fate of forgotten classic series.