In an interview, studio heads Nick Herman and Michael Chung revealed that Dispatch sales have already exceeded 4 million copies. The narrative adventure about superheroes has generated huge interest from the audience and continues to sell actively, although the road to success was extremely difficult.
According to Herman, the team spent 7 years at various conferences trying to find funding in an industry that was changing too quickly. Investors and publishers were afraid to take risks, considering Dispatch a dead-end project. The developers heard the phrase countless times: «Things like that don't sell anymore.» They even had to hide key details when looking for partners, as many immediately dismissed the idea as soon as they heard the words «episodic game».
After 7 years of struggle, the authors of Dispatch overcame the main challenge in their lives and are now reaping the rewards of their labor. The success of the game proves that original ideas are still in demand by players on PC and consoles, despite the skepticism of large corporations.