Saros from the creators of Returnal is preparing for hardcore - new gameplay

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07:37

New short gameplay confirms: the project departs from Returnal, but retains the core of the combat system. Players are waiting for dynamic action with an emphasis on reaction and constant movement.

The video shows a fight with a boss or mini-boss - a "real bullet hell" is happening on the screen. The hero has a shield, but it doesn't always save him. The key to survival is dodging complex waves of attacks without a break.

Previously, the developers said that Saros would be a more accessible game. But the shown fragment makes it clear: the studio is not going to abandon the high level of difficulty.