Blizzard is preparing to release update 3.2.0 for Diablo II: Resurrected. The developers decided to conduct a preliminary test on a special PTR server, which will last until April 21.
Some changes:
- Fixed an issue where players received western shards of the Worldstone much more often than any other when defeating high-level monsters in a terrorized act.
Warlock
- The effectiveness of the warlock's health potions has been increased from 100 to 150.
- Now warlocks who hold a grimoire in their hand can only take a two-handed weapon in the other hand, but not a shield.
Terror Zones / Heralds / Charms that neutralize immunity
- Now you can get statuettes of powerful Ancients by defeating the bosses of ordinary acts.
- The probability of getting shards of the Worldstone no longer depends on the number of players.
- Now, when any monster is killed in a terror zone, heralds instantly appear and begin hunting players. The probability that a player will be hunted by a herald increases with each monster killed in the same terror zone.
- With the help of finding magical items, hidden charms that neutralize immunity can be obtained by defeating any monster (even one that is not terrorized).
- Now the probability of getting a hidden charm that neutralizes immunity starts to increase from the second level (heralds of trepidation), and not from the fourth.
- The increased probability of getting charms that neutralize immunity when defeating heralds no longer depends on the number of players.
The full description of update 3.2.0 for Diablo II: Resurrected is available at the following link.