Saros Testing Reveals Significant Difference Between PS5 and PS5 Pro

News 1
25 Apr 09:50

Both versions target 60 frames per second, but the PS5 Pro uses PSSR to reconstruct the image to 4K from native 1440p. This results in sharper edges and almost complete absence of aliasing. Particles appear more stable, without ghosting or artifacts in dynamic scenes.

On the regular PS5, the game renders at approximately 1224p and is scaled, likely using FSR. The image is noticeably softer, and detail retention is worse during motion.

In combat, flickering of small objects and blurring of effects can be noticed, which sometimes impairs the readability of what is happening. Overall, the PS5 Pro version looks noticeably cleaner and more visually stable.

In terms of performance, both platforms maintain 60 fps, but the PS5 more often experiences frame drops in dynamic scenes and short stutters during movement. The PS5 Pro is more stable, but occasional screen tearing occurs, which practically disappears when VRR is enabled.

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