The creators of Diablo IV are preparing for the imminent release of update 3.0.1. Blizzard Entertainment traditionally publishes a full description of the upcoming patch in advance. It includes various technical fixes related to mobs, graphics, and more.
Some changes and improvements in patch 3.0.1:
- Monsters with the "Shield" property are now more visible, and the invulnerability effect immediately wears off monsters when their sources are killed.
- Monsters with the "Retribution" property are now more visible, and the damage reflected by them is now represented as a projectile.
- The quality of all loot obtained in the Tower has been increased.
- The Tower has been renamed to Master's Tower.
- A "Chromatic Aberration" setting has been added to the accessibility section.
When inlaid into weapons, all gems provide new multiplicative damage bonuses, for example:
- Amethyst: damage over time — dark magic damage
- Diamond: powerful skill damage — all damage dealt
- Emerald: critical damage — poison damage
- Ruby: overpowering damage — fire and Holy damage
- Skull: health regeneration on kill — physical damage
- Fixed an issue where Marevit was not awarded for defeating eligible enemies in Nightmare Dungeons.
- Fixed an issue where Horadric Portals would appear upon completing a Horadric Vault run as part of a group.
- Fixed an issue where some items available from the vendor did not have a character level requirement.
- Fixed various issues where item appearances were not properly unlocked when salvaged.
- Fixed an issue where no experience points were awarded for defeating Belial.
- Added various UI, graphics, and audio improvements, as well as changes to improve game stability and performance.
Diablo IV update 3.0.1 is expected to be released on April 27, 2026. A full description of the update is available at the following link.