The game runs stably even on graphics cards with 4–8 GB of VRAM, which is considered a strong result for UE5. The problem lies elsewhere – the developers have restricted access to ray tracing and path tracing on GPUs that are capable of handling them.
Owners of GeForce RTX 4070 Ti and GeForce RTX 5060 Ti reported that they do not see options to enable tracing. This is not a bug, but a conscious decision by the studio.
Ray tracing is also blocked on cards weaker than GeForce RTX 4080 and GeForce RTX 5070. The RTX 30 series is completely deprived of this feature; even owners of GeForce RTX 3090 cannot enable it. AMD graphics card users also remain without tracing support.
There is hope that the restrictions will be lifted in a patch, but if this is related to agreements with NVIDIA, the chances are slim.