After 5 months, PIONER is being moved to new servers due to frequent network issues

News 0
13 May 20:57

PIONER was released last December. The Russian MMO-shooter has been criticized for server issues since its launch. The developers heard the complaints – recently, GFAGAMES studio announced that a decision had been made to move the project to new servers:

Due to frequent network problems, we have initiated a migration to new servers. We hope this will improve the gameplay by making the connection more stable. While the migration is underway, access to the game may be limited or partially limited - follow our social media for updates.

They also introduced an update that fixes various bugs in PIONER:

  • Fixed a critical issue with saving the status of replenishment boxes (ammo boxes, medical supplies) in raids.
  • Fixed an issue with calculating purchases/sales from merchants - previously, merchants could unfairly calculate a deal.
  • Fixed several variations of game crashes that occurred when picking up items.
  • Fixed the ability to achieve a higher rate of fire with single shots when using macros.
  • Fixed the logic of snipers and a number of other enemies - now they fight the player correctly, according to the original behavior logic.
  • Fixed a critical issue with the visual absence of quests in the journal.
  • Fixed issues with hip-fire weapon accuracy and NPC weapon accuracy.
  • Fixed the principle of killing/finishing in PvP mode. A player who finishes off an opponent in a "downed" state is no longer considered the killer and only receives points for the finish.
  • Fixed incorrect display of ammunition in the ammo replenishment machine - Ammunition may in some cases be issued over the limit.
  • Fixed loot loading in boxes.

A full description of update 0.1.8A for PIONER is available at the following link.