
Intimidation System and Seasons Added to Medieval Settlement Simulator Norland
Norland developers continue to expand gameplay mechanics.
Norland developers announced that they are "moving" accumulated patch changes from beta to the main branch, including a season system, new politics, improvements, and fixes. For example, a bug was fixed that prevented caravans from arriving when loading saves made in the previous version of the game.
The "Intimidation" mechanic has been introduced in Norland – now the lords' punishments on the scaffold will cause fear:
- The player's lords and the player's junior lords (excluding hired free lords) will receive a fear thought towards the ruler "Intimidated" and a mood thought "Terror" from the lords' punishments on the scaffold. The strength of the thoughts depends on the type of punishment
- Added loss of half of a lord's direct followers in case of his punishment on the scaffold
- Added display of all consequences from a lord's punishment on the scaffold – change in relations with the player's ruler, change in lords' mood, and more
- Added a restriction on possible punishment if there are accusation traits
- Added "Accused of Crime" and "Accused by Bishop" traits for lords. These traits allow punishing a lord on the scaffold without a penalty to the mood of other lords. Traits are attached when crimes are committed (murders, attempted murders, poisonings, attempted coups) and when accused by a bishop before a religious uprising
"Seasons of the Year" have appeared; the game will start in spring.
- Depending on the biome, a "harsh season" is determined. Winter, drought, or rainy season.
- Season duration is 12 days for a normal season (summer - spring - autumn), 4 days for a harsh season (7 days in the north)
- For old saves on the old global map, the season duration is set – 4 days for harsh, 15 for fertile
Seasons will affect the economy. The game has added an increase in prices for farm-grown goods that cannot grow during the harsh season (turnips, carrots, wheat, hops). The developers also added a decrease in prices for resources that increase their growth during the harsh season (wood, medicinal herbs).
In addition, they changed the effect of rain; heavy snowfall-blizzard now causes the "Frozen Feet" trait in characters who walked on bare ground without roads.
A full description of the May Norland update is available at the following link.
The game trailer is available here.
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