Recently, Shiro Games studio, previously known for projects like Wartales, Farever, and Dune: Spice Wars, released a new game, SpaceCraft, on PC via Steam. The release was initially planned for May, but it was postponed to further polish the game systems.
The developers position SpaceCraft as an online game dedicated to space exploration and construction. Players will be able to mine resources, trade, and cooperate with other community members:
Adapt to the universe's economy, as every market transaction affects prices. There is strength in unity. Create corporations or join existing ones and play big. Develop interplanetary production and logistics, assign team roles, distribute tasks, and turn a small team into a huge commercial empire.
The SpaceCraft page on Steam is available at the following link. The game launched in "early access" format, and the developers expect it to remain in this status for at least 6 months.
Currently, SpaceCraft features core gameplay mechanics and functions. The authors plan to add more content and improvements, but even now, it "is designed to provide engaging and enjoyable gameplay from the very beginning."
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