Major Update 1348 Ex Voto Changed Combat, Story, and Interface

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12 Jun 10:39

The main changes affected the combat system. The developers reworked attack mechanics, added new visual and sound effects, expanded the timing window, and increased damage. Battles will become more dynamic and enjoyable.

The targeting system, dodging, heavy attacks, and overall boss balance have been improved. The goal is to make combat smoother and more readable. Changes also affected character progression.

The behavior of some swords and talismans has been reworked – their bonuses are now more noticeable. Item descriptions have also been clarified to make it easier for players to understand their effects.

The update significantly impacts the story. The studio reworked some dialogues, improved the narrative pace, and added new scenes in several chapters. Missing lines, which made dialogues seem incomplete, were also filled in.

The world exploration system has been improved: interactive objects are now easier to find thanks to new lighting effects and visual markers.

Patch 1.50 updated the interface. A loading menu appeared with chapter selection and collectible tracking. This feature is only available for new saves after installing the update.

The developers also improved the technical part: reworked lighting, optimized performance, refined sound, and fixed dozens of animation, collision, localization, and script errors.