The project is a "souls-like" action game set on the planet Asiltus, a once prosperous world consumed by emptiness after the destruction of a relic that maintained balance. The player will have to collect its fragments, fighting many enemies and bosses.
Along with the announcement, a new gameplay trailer was shown, focusing on the combat system. Players will have to dodge attacks, deliver precise blows, and use the power of the elements. The battles look dynamic and require active control of the situation on the battlefield.
The developers promise challenging battles and diverse enemies, as well as an emphasis on studying enemy patterns and using the environment in combat.