Subnautica 2 received a major 1.1 update - marine creatures can be stunned and now behave more adequately

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08 Jul 20:17

Unknown Worlds Entertainment studio released update 1.1 for Subnautica 2 in July. It improves the technical state of the game, fixes some bugs, and more.

For example, players can now stun some marine creatures:

Most creatures now have a short stun after being hit by a sonic resonator — they now only respond to attacks for defense for a limited time.

In addition, for most creatures, “adequate behavior” has been added when fleeing after an attack with a multitool — they now only respond to attacks for defense for a limited time.

Gameplay related to exploring wreckage has been improved — additional puzzles with obstacles and oxygen have appeared.

Some other changes and improvements:

  • You can now accelerate not only in water, but also on land and at the base.
  • The biomodification system has been adjusted at the beginning of the game — players now have more opportunities to study and use it.
  • Two biolabs have been added: one in the Coral Gardens, the other in the Axum ruins.
  • The number of biomodifications that can be unlocked in biolabs scattered across the ocean has been increased from four to six.
  • Unlock icons have been added, which display recently unlocked items in the biolab.
  • The creature study and naming system has been fixed to match the previous game in the series.
  • Player animation on land in third-person mode has been fixed.
  • Eye movements and blinking have been added to players.
  • Voice messages are no longer played automatically; a notification appears when unlocked, and messages can be played at any time via the PDA.
  • A new graphic object has been created for the storage container, which is also used for game elements unlocked earlier.
  • The World Tree artifact has been added — a new decoration that was shown in the trailer.
  • Fixed an issue where the game could crash after exiting the main menu.
  • Fixed an issue with unnatural particles appearing, which degraded performance, when cutting macaroni sponge and destroying gorgon jailer.
  • Improved performance when playing character animations.
  • Fixed an issue where it was impossible to unpin biomodification recipes after unlocking them.
  • Fixed incorrect operation of the “Camouflage” biomodification when the player was stationary on the water surface or attached to a “tadpole”.

The full description of update 1.1 for Subnautica 2 is available at the following link.