Heroes of Might and Magic: Olden Era broke after the 11th patch - the 12th patch was released for it

News 1
10 Jul 19:59

Recently, the creators of Heroes of Might and Magic: Olden Era introduced a large eleventh patch for the game. It included a lot of changes, including reworked necromancy.

Unfrozen studio reviewed community feedback and promptly released an update “patch #12”, which is designed to fix various bugs and shortcomings:

Your messages and feedback after Patch #11 helped us identify and prioritize the issues fixed in this update. Keep writing — they go directly into our bug tracker. Thank you for your support!

Changes and improvements of “patch #12”:

  • Fixed the “Hero's Strike” hotkey.
  • Jebus Tournament. The absence of a starting hero for one of the participants at the beginning of a tournament battle no longer breaks the game.
  • Opponent's “Hero's Strike” in “Mirage” no longer breaks the game.
  • Opponent exiting arena mode during ability target selection no longer breaks the game.
  • Previous patch changes reduced the power of magic heroes in arena mode too much, so developers are reducing the number of creatures in the draft.
  • “Sorcery” skill. Magic damage bonus increased: 10/20/30 % —> 20/30/40 %.
  • “Sorcery” specialists. Magic damage bonus: 10 % + 1 % per 1 level —> 15 % + 5 % per 3 levels.
  • “Stables” were completely removed from the Sprint template.
  • The starting territory of the Jebus Tournament became slightly smaller. Regular and main guards were slightly weakened.
  • On the Helltide template, “Balance Points” can no longer appear in the players' side territories.

A full description of the twelfth patch for Heroes of Might and Magic: Olden Era is available at the following link.

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