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Cyberpunk 2077 Quest Director Revealed He Hid Many Secrets in Eurodyne's Villa

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When creating Cyberpunk 2077, the developers paid a lot of attention to the detailed design of locations. Even after six years, fans can still discover something new.

Recently, the game's quest director, Paweł Sasko, spoke about CD Projekt RED's development approach during a conversation with a fan on social media.

Paweł noticed a player's post who unexpectedly discovered that he could read messages on a laptop in Kerry Eurodyne's villa:

Part of our design philosophy is to give the player additional, optional ways to delve deeper into the world's structure and narrative. In Cyberpunk, these are letters, files, media with additional articles and books – all of which reveal the history of locations and characters, completing their storylines.

He noted that this entire villa was designed and implemented by him. The developer "hid a lot" in this place.

Currently, Paweł Sasko is developing the Cyberpunk 2077 sequel. Meanwhile, some fans want CD Projekt RED to return to the original game and release another expansion for it.