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Sales are Secondary. The Creators of The Blood of Dawnwalker Talk About Their Goals

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In an interview about the future of the project, game director Konrad Tomaszkiewicz and environment artist Adam Piat discussed how many copies of The Blood of Dawnwalker need to be sold for a sequel to be released.

We don't look at it that way. We think differently because we are artists. The founders of our studio are people who create games every day. I am the game director, my brother is the creative director, we have people responsible for graphics and narrative. We don't want to measure our games by millions of copies sold. Of course, we need money to create the next part, but first and foremost, we want to realize our artistic and creative ambitions.

The head of Rebel Wolves noted that player feedback and their reaction to the project are more important to him.

I would prefer to evaluate the game based on fan opinions and the energy we get from people who enjoy our work. If awards are added to this, it will be something wonderful for us as artists. Sales are secondary. I believe that if the game is good, sales will come naturally.

The Blood of Dawnwalker will be released on September 3, 2026. The developers previously confirmed the absence of Denuvo, free small post-release add-ons, and the influence of player decisions on the endings.