Arc Raiders from Embark Studios had a loud launch. At one point, the game's peak online presence on Steam exceeded 480 thousand users, but it gradually lost its audience. Players criticized the developers for technical issues and a small amount of new content. This weekend, the peak was at 39 thousand users.
The extraction-shooter Marathon from Bungie — the creators of Destiny — also attracted some attention this year. The game's online presence on Steam at launch exceeded 88 thousand players, but there were also significant difficulties in retaining the audience. Recently, the game's online presence has been within 4-5 thousand players.
Against this background, Escape from Tarkov stands out. The hardcore game from Battlestate Games had a more modest launch — at the start, it showed a peak online presence of almost 48 thousand players, but retention is better. The online presence gradually began to decline and stopped at 20 thousand, and in recent months, the game has been gaining momentum and the average online presence is increasing.
The recent launch of the first season, Kord Breach, in early August managed to attract players' attention. The daily peak online presence of Escape from Tarkov on Steam exceeded 44 thousand players — for the first time since last year.
Along with the season, a free battle pass appeared in the game: it is necessary to find special documents in the raid, which can then be exchanged for rewards. Achievements for character leveling with various seasonal modifiers are also provided.