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Wolverine had to be rebuilt almost from scratch: developers explained why

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Creative Director Marcus Smith told MeriStation about the game's creation and admitted that the studio doubted whether such a brutal project suited them. Marvel, however, gave the developers complete freedom.

We had internal discussions about whether we were the right studio to make such a brutal game. Marvel supported us and gave us complete freedom. We did not want to simplify the gameplay in any way.

Insomniac developed a separate technology for blood: on walls, it flows naturally, and on clothes, it behaves differently due to the material's structure. Dismemberment and other brutal effects can be limited or completely disabled.

The initial health regeneration system forced Logan to retreat and wait. The developers considered this contrary to his character and created the Rage system: health is restored through aggressive gameplay.

Also, Wolverine abandoned the open world of Spider-Man in favor of more enclosed locations. The story will be completely new, not a retelling of the hero's origin. The game will be released on September 15, 2026, exclusively on PS5.