The events unfold on Hortus Island, which officially does not exist: it is not on any map, and ships do not pass nearby. The protagonist finds himself on the shore, remembers nothing, and does not understand how he got there. Malcolm tries to help him, and it soon turns out that the island hides many secrets.
In Ritual Tides, players survive in dangerous conditions. Ammunition will be scarce, weapons may fail, and exploring the island will require caution. When climbing, you will have to control both of the hero's hands, and when moving on narrow surfaces, you will have to maintain balance, which is especially difficult during an escape.
On the island, there is a cult called Fallow Parish, whose members speak of devotion, salvation, and the mysterious Mother Hortus. Frightening creatures will also be encountered, which, according to the developers, were not always monsters.
To create the environment, Vertpaint uses photogrammetry and materials collected from the wastelands of England and Scotland. Among the sources of inspiration, the authors name Amnesia: The Dark Descent, Resident Evil Village, Silent Hill, and the works of H.P. Lovecraft. There is no release date yet.