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Star Wars: Zero Company Received 88% on OpenCritic - Such Success Was Hardly Expected

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Star Wars: Zero Company unexpectedly became one of the highest-rated games of 2026: its average score on OpenCritic reached 88%, with 91% of critics recommending the game.

Initially, the project by Bit Reactor, a studio founded by Firaxis veterans, looked like an interesting proposition for fans of tactical strategies. The developers brought the proven XCOM formula to the Star Wars universe. Players command a squad of mercenaries during the Clone Wars, develop their base, build relationships between fighters, and make decisions on the battlefield.

Image source: Opencritic

Journalists particularly praise the tactical battles, character abilities, team interaction, fighter customization, and permanent death of companions. They also note the cinematic presentation, third-person world exploration, and the atmosphere of the Clone Wars. PC Gamer gave the game 90/100, and Windows Central called it one of the best Star Wars games ever.

There are also downsides: reviewers note a small variety of arenas, cautious enemy AI, simple strategic elements outside of battles, and technical issues. Some believe the game relies too heavily on the XCOM formula.