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The Blood of Dawnwalker Developers Fixed Saves and Quest-Blocking Bugs

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In early September, The Blood of Dawnwalker, a new vampire action RPG from The Witcher 3: Wild Hunt game director, was released on consoles and PC. The developers studied feedback from early players and began preparing fixes.

A hotfix update 1.0.4 was recently introduced, designed to address various technical issues. The game's creators reported that they "improved game stability"; fixed several bugs that could block quest progression, as well as bugs that prevented players from saving their progress.

They also fixed a specific bug that could cause frame rate drops when connecting gamepads using "legacy GameInput software." Problems with VSync that occurred when FSR frame generation was activated were also fixed.

The full description of update 1.0.4 for The Blood of Dawnwalker is available at the following link. The developers did not specify when they plan to release the next update for the game.

The Blood of Dawnwalker had a fairly successful launch. It recently became known that the Rebel Wolves studio is starting to work on "the next chapter" — they are currently looking for specialists to help write the script.

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