How weapons will work in "War of the Worlds: Siberia": a new development diary

"War of the Worlds: Siberia" received its 14th development diary, dedicated to shooting historical weapons, the combat system, and 19th-century costumes.

Together with actress Alexandra Milyoshina and gaming blogger Alexey Lutsay, the "War of the Worlds: Siberia" team visited the "Garrison-Film" film studio, where they tested weapons from the game and tried on historical costumes.

The video talked about the Double Derringer, Smith & Wesson and Nagant revolvers, a double-barreled shotgun, a Mosin rifle, a Baranovsky cannon, and a Maxim machine gun. Game designer Georgy Mironov explained the principles of the combat system and weapon balance. For example, the Smith & Wesson requires manual cocking before firing, while the Nagant can be fired immediately after pressing the button, although it takes longer to reload.

«Война Миров: Сибирь». Дневники разработчиков №14. Стрельба 2.0

After playtests, ammunition of different calibers was grouped by weapon type – pistols, rifles, shotguns, and others. This should reduce the time spent searching for and changing weapons and make the game more dynamic. The hosts also tried out a bayonet attack, which will appear in the game.

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