The Last of Us Part II never received an official multiplayer mode. However, with the release of the Remastered version of the game on PC, fans had a chance to get multiplayer.
A modder known as Speclizer worked on this project. In recent months, he actively published teasers of a homemade multiplayer for The Last of Us Part II Remastered. He managed to achieve significant progress: core gameplay mechanics were working; Speclizer also implemented player matchmaking and the ability to customize character loadouts – various weapon models were available.
The preliminary release of the public version of multiplayer for The Last of Us Part II Remastered was planned for the current month, but Speclizer recently announced the cessation of work on the project. He made this decision after receiving a letter from lawyers at Sony Interactive Entertainment (PlayStation).
Speclizer published an appeal to players on social media. He will not release multiplayer for The Last of Us Part II Remastered. Now the modder will create an entirely original project:
As you know, the TLOU multiplayer mod, which has been in development since January, was supposed to be released this month. Unfortunately, I recently received a letter from Sony Interactive Entertainment demanding that I not release this mod. It's a great pity that the project will never see the light of day, but I hope you will continue to follow my next project – this time it will be entirely my own project. Thank you all for your incredible support over the past year. I hope to present something even bigger and more interesting to you soon!
Many players were very dissatisfied with Sony's decision: the company shut down a fan initiative for The Last of Us Part II Remastered, but at the same time did not offer an official multiplayer itself.