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51% of studios lose money due to cheaters - the fight is getting more expensive

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Cheaters are becoming an increasingly serious problem for multiplayer games, affecting not only honest players but also the financial performance of studios. According to "The Rise of Cheating as a Service" study, prepared by Anybrain based on a survey of 250 developers from the US and UK, 69% consider cheating a serious problem.

Anybrain estimates that the global cheat market has reached $8.5 billion. This includes the programs themselves, subscriptions, boosting, and in-game economy manipulation. At the same time, 45% of developers face anti-cheat bypasses, 55% – technical problems with anti-cheat, and 31% have recorded erroneous bans of honest players.

Image source: Anybrain

Currently, 93% of studios have teams to combat cheaters, and 92% of developers believe that cheating in games will be completely eliminated in the future.